XR Lab App Catalogue
Browse the apps and experiences available in the XR (Extended Reality) Lab.
If you are interested in an app or experience not listed in the catalogue, email your request ahead of your session. If you need help selecting an application that meets your needs, contact us.
Arts and culture
These applications provide virtual tours and immersive access to museums, art galleries, historical sites, and cultural heritage locations. They allow users to explore ancient ruins, view fine art, and experience historical events or architecture from any location.
Design and creativity
These tools are used for creating, designing, and prototyping in three-dimensional space. They enable users to sketch, paint, model complex objects, brainstorm ideas (mind-mapping), and build functional prototypes for products or XR experiences, often featuring real-time collaboration.
Experiences and general
This is a mixed category covering applications focused on narrative storytelling, social interaction, light gaming, and general utility. This includes cinematic VR films, social meeting spaces (Alcove, RecRoom), non-educational simulations, and general platform utilities.
Science and education
This category includes apps primarily designed for learning, academic study, and technical training. They offer interactive 3D models for subjects like anatomy and chemistry, simulations of space exploration (e.g., ISS, planets), virtual labs, and science-based documentary experiences.
Contact us
Adnan Farooq, Digital Facilities Technician
Extended Reality Lab
Rm 119, Elizabeth Dafoe Library
25 Chancellors Circle
University of Manitoba
Winnipeg, MB R3T 2N2 Canada