S U G G E S T E D T O P I C S:
- Understanding design assemblages: materials/expressions/processes [2]
- How things work, how things change: building systems
- How things work, how things change: urban systems
- How things work, how things change: living systems
- Designing within “really big” systems: hyperobject sensibilities
- Resiliencies and transformations: what we make and what they become
- Creating dialogic worlds: responsive environments
- Design in the anthropocene: “geological realities in everyday life”[3]
- Integrating a-centered systems[4]: meshworks
- Working in fields of dispersion: driftscapes
R E F E R E N C E S:
[2] De Landa, M. 2006, A New Philosophy of Society: Assemblage Theory and Social Complexity, London and New York, Continuum
[3] Barnett, Rod, 2013, Emergence in Landscape Architecture, London and New York, p. 71
[4] Raxworthy. Julian & Blood, Jessica, 2004, The Mesh Handbook: Landscape Architecture, RMIT Press, Melbourne.
Theories of emergence are wide ranging, from systems oriented ecologies to theories concerning the development of material form and social processes. This work stems from diverse individuals including the early Greek philosophers Heraclitus and Lucretius, the Nobel Laureate Viscount Ilya Romanovich Prigogine, ecologists Eugene and Howard Odum, and radical philosophers such as Gilles Deleuze and Felixe Guattari, architects including Sanford Kwinter, Stan Allen, Farshid Moussavi and Alejandro Zaera-Polo, landscape architects including James Corner, Chris Reed and Rod Barnett, urbanists such as Nina-Marie Lister and arguably Henri Lefebvre . In this session we are interested in examining how theories of emergence influence design and design thinking? How do different design disciplines think about, value, engage and operationalize theories of emergence?
r e f e r e n c e s & s u g g e s t e d t o p i c s